LinguaBattle is a language learning game built around a real-time battle system inspired by Final Fantasy’s ATB mechanic.

Instead of spells, you answer fill-in-the-blank language prompts to attack enemies. Both you and the enemy have bars charging simultaneously — answer correctly to attack, answer wrong and your bar resets. The enemy doesn’t wait.

World 1 covers 15 battles teaching foundational English — introductions, basic needs, feelings, negation, past tense — ending with a boss gauntlet that throws everything you’ve learned at you at once.

No energy walls. No ads. No weird sentences. Just fluency through battle.

Currently in beta — would love to get some feedback! Thank you! 

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